Bunkspeed Hypershot Pro 1.9

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  Bunkspeed Hypershot Pro 1.9
Bunkspeed is proud to present HyperShot 1.9.
This upgrade provides significant render performance improvements as well as a number of new features, making HyperShot even more powerful than before.
See a detailed list of features and improvements below. The all new bump mapping capability for all materials lets you easily take any image and turn it into a bump map,
giving your materials an even more realistic look.

::: All new bump mapping
- Place a bump map on any material including metal, plastic, glass, xray, and thinfilm, using any JPEG, TIFF or PNG image.
- Choose from various mapping types (uv, box, planar, cylindrical, spherical).
- Alpha/Transparency channel is supported for bump decal creation.
- Combine with textures on non-transparent materials for the most realistic look.
- Use of true normal maps instead of image file to get the most refined look for bump maps.
- Bump dialog has the same functions as the new and improved texture dialog.

::: Improved texture manipulation
- Place the center of the texture or decal exactly at the position you want on the model with a single mouse click.
- When experimenting with various textures and decals, a “Reset” button lets you quickly reset all values to quickly start over “with a clean sheet of paper.”
- “Intensity” let’s you control the brightness of the texture on the object with a given material.

::: Environment height adjustment
- Move the environment up or down relative to its overall size. This gives users greater control over placement of light and reflection of the environment (HDRI).

::: Better ground shadows
- When rendering the final image, you will notice that the ground shadows are now calculated cleaner every time the “Shadow Quality” parameter is increased.

::: Interactive realtime window resizing
- Grab the lower right hand corner with the left mouse button and interactively change the size of the realtime window. The aspect ratio will be maintained.
- The realtime window size and final render output size are also connected. Changing the realtime window size interactively or numerically will update the render output size accordingly.

::: More Interactive dials in addition to numeric input
- Interactive dials have been added to the “Move Object” dialog, as well as “Environment Size.”

::: UI improvements
- Saving renderings now remembers the custom path.
- “Alpha channel” is only available for TIFF and EXR. Status gets saved with the file.

::: Render performance
- Render performance has been dramatically improved when rendering materials with certain textures.

::: Using HDRIs for texture mapping
- Improved handling of multiple HDRIs mapped onto object within a scene.

::: Anisotropic material
- All issues that potentially reveal facets or dark patches after applying anisotropic material have been resolved.

::: Region Render (Pro only feature)
- Users can now use Region Render when the camera position is locked
Hotfile Links :-

DOWNLOAD Bunkspeed Hypershot Pro 1.9

http://hotfile.com/dl/16357097/e106148/Bkspd_Hypr_1.9.part1.rar.html
http://hotfile.com/dl/16357119/24761e9/Bkspd_Hypr_1.9.part2.rar.html

  Bunkspeed Hypershot Pro 1.9

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